Message boards : Number crunching : Time taken by WU
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Hello, everyone! | |
ID: 9040 | Rating: 0 | rate: / Reply Quote | |
My card is NVIDIA GeForce 8400 GS. Please have a look here. Your card is one of the slowest which can run GPUGrid. Depending on the chip of your card you either have 16 or 8 shaders. With 16 it may be possible that you can reach the deadline (if you don't stop the WU meanwhile). I assume you have the 8 shaders version, because calculating on your given times and percent your card may need over 7 days for completion, that is definitely too long... ____________ Member of BOINC@Heidelberg and ATA! | |
ID: 9043 | Rating: 0 | rate: / Reply Quote | |
Thanks, DoctorNow. That is what I was suspecting of... | |
ID: 9056 | Rating: 0 | rate: / Reply Quote | |
Should I go to the end with this WU or abort it? Why not try it bit more of time and calculate whether the deadline could be reached. Unfortunately I had to stop crunching F@H with my IGP (8300 mGPU: 16 SP, 500/1200 MHz) because of the deadlines (extended meanwhile to 6 days, see post from ihaque). With GPUgrid it should be possible to finish the workunits with 16 shaders, it depends on your daily runtime. I only run my systems 10-12 hours, not enough. | |
ID: 9067 | Rating: 0 | rate: / Reply Quote | |
The deadline cannot be reached. It has now completed 6% after 11 hours and its deadline is May 2. | |
ID: 9068 | Rating: 0 | rate: / Reply Quote | |
Should I do the same with GPU or discard it? Any recommendations? Thanks. I'm not completely sure how the server here handles the case of crossing the deadline. However, if you don't finish it will definitely handle out a second copy of the WU to another participant. You may get credit when you report the WU within a specific time not depending if the other user finishes the WU first or not. At least that is how some other projects handle this, but I don't know how it is here. ____________ Member of BOINC@Heidelberg and ATA! | |
ID: 9070 | Rating: 0 | rate: / Reply Quote | |
If you return work late, but before the machine that is reassigned the workunit, then you will get credit. If the work is returned from the second reassigned machine before yours comes back, then you will not get credit. | |
ID: 9072 | Rating: 0 | rate: / Reply Quote | |
Thank you all for your help. | |
ID: 9075 | Rating: 0 | rate: / Reply Quote | |
If you can justify supporting their science you might want to consider SETI@GPU. Their deadlines are longer and I think the performance hit for the desktop is less. | |
ID: 9081 | Rating: 0 | rate: / Reply Quote | |
If you can justify supporting their science you might want to consider SETI@GPU. Their deadlines are longer and I think the performance hit for the desktop is less. THeir tasks are also shorter and less complex. My main machine is average 6.5 hours per GPU Grid task, SaH is 12 minutes to 1 hour (VLAR) per task. | |
ID: 9101 | Rating: 0 | rate: / Reply Quote | |
Message boards : Number crunching : Time taken by WU