Message boards : Number crunching : Gianni is not short ?!
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Hi all, | |
ID: 29995 | Rating: 0 | rate: / Reply Quote | |
here is another one, that took even longer... | |
ID: 29999 | Rating: 0 | rate: / Reply Quote | |
GIANNI_VIL1 WU's are fairly short (5h23min on a GTX660Ti is short). | |
ID: 30006 | Rating: 0 | rate: / Reply Quote | |
Thanks for the answer... | |
ID: 30007 | Rating: 0 | rate: / Reply Quote | |
The problem is probably because these tasks run at relatively low GPU utilization. | |
ID: 30008 | Rating: 0 | rate: / Reply Quote | |
I watched the GPU utilization of the second one because it was my first idea.... | |
ID: 30009 | Rating: 0 | rate: / Reply Quote | |
I just saw that I mentioned the wrong GPU in my first post ... | |
ID: 30011 | Rating: 0 | rate: / Reply Quote | |
There are two main reasons why more credit is awarded on the long queue: | |
ID: 30017 | Rating: 0 | rate: / Reply Quote | |
Also seeing the same issue for the GIANNIs - 19446.58 seconds for the most recent. This is more time than the NATHAN WUs. | |
ID: 30036 | Rating: 0 | rate: / Reply Quote | |
There are two main reasons why more credit is awarded on the long queue: Number 1 has some validity especially in the light of the recent rash of server aborted WUs. But 2x the credit differential seems excessive. Number 2: I'm not so sure about the logic at all. It certainly doesn't factor into my decision making in the least. In fact, the large credit differential causes some of us to move to different projects rather than do the short WUs and basically feel like 2nd class citizens. Four of my GPUs that happily ran long run Nathans and Tonis are unfortunately once again at other projects. | |
ID: 30037 | Rating: 0 | rate: / Reply Quote | |
Hi, Nate: However, we keep adding more users, and it is becoming harder to come up with ideas fast enough (which is a good problem to have!). We are also trying to bring in new scientists! Regards, John | |
ID: 30070 | Rating: 0 | rate: / Reply Quote | |
I'm really disappointed : GIANNI tasks are considered as short tasks when lasting about 3 times more than other "small" tasks, but their deadline is the same. They don't terminate in time if I'm sharing resources on my computer. | |
ID: 30161 | Rating: 0 | rate: / Reply Quote | |
I'm glad to read this thread! Today I started again with crunching since 2 months ago. So I started with short runs GIANNI. But he's already crunching since 16:00 pm and is almost (00:50 am). So a run took more than 31.500 seconds to complete @ my GTX570!!! I thought I had a hard- or software error... I'm glad it isn't only me. | |
ID: 30172 | Rating: 0 | rate: / Reply Quote | |
I've only had 4 Gianni tasks since returning to GPUGrid. One ended in with an exit status 255 (0xff) Unknown error number. | |
ID: 30173 | Rating: 0 | rate: / Reply Quote | |
Will real short tasks come back? | |
ID: 30194 | Rating: 0 | rate: / Reply Quote | |
I know I don't have what you call a "fastest card", but 19 hours of work for a 2~3 hours task, the gap is a bit overkill. Lol, indeed... :/ | |
ID: 30251 | Rating: 0 | rate: / Reply Quote | |
Hi: Actually these tasks should not be considered SHORT. In my GTX 590 are at about >25,000 sec. | |
ID: 30270 | Rating: 0 | rate: / Reply Quote | |
On the fastest GPU (now a GTX680) Gianni WU's take <4h. That is less than an hour outside the Short queue's approximation of 2-3 hours, and a very long way from typical Long queue WU's, on the GTX680 (8 to 12h). | |
ID: 30274 | Rating: 0 | rate: / Reply Quote | |
On the fastest GPU (now a GTX680) Gianni WU's take <4h. That is less than an hour outside the Short queue's approximation of 2-3 hours, and a very long way from typical Long queue WU's, on the GTX680 (8 to 12h). Hello: ¿ By that criterion within little time calculation base is the GTX TITAN ...?. Sorry but I think it would have weighed an average / high among the series GTX5xx GTX6xx and not everyone has the GTX680 or TITAN, GTX780 or soon. Greetings. | |
ID: 30275 | Rating: 0 | rate: / Reply Quote | |
I completed a GIANNI (I0R56-GIANNI_VIL1-2-3-RND5973_1) in ~9 hours, receiving ~26K. This means a day of these WUs would get me ~70K. A single Long SDOERR got me 135K in 18 hours. In average, just doing SDOERR Longs will get me ~180K per day. | |
ID: 30279 | Rating: 0 | rate: / Reply Quote | |
Sorry, no contest, I'm disabling Short WUs. At least these GIANNIs are seriously wrong-rated as Short and their gain is seriously low. They need to be re-evaluated. Personally I find the whole short queue long queue issue with the huge credit differential irritating. I understand the rational, I buy part of it. Reeks of elitism though IMO. People want to help out here because they like the goals of the project. Sometimes the project makes it hard to do. | |
ID: 30281 | Rating: 0 | rate: / Reply Quote | |
I was interesting about gianni and from my results short giani (as example 23k secs) runs longer! then a long old nathan (as example 21k on the same card). But giani pays 31k credits while nathan paid 70k. So the argument it cant be run in long queue is not right. Or the old nathans are not right in the long queue ;) from the creditside it is right in the long queue. I wanted to mix one of the machines with short and long to get a better place on the next publication but i deactivaded short too at the moment ^^ | |
ID: 30288 | Rating: 0 | rate: / Reply Quote | |
The previous Nathan's were put in the Long queue as there was no other work available, and most people are attached to the long queue. So it was just to accommodate crunchers that don't check the forums frequently. They were also made to a length to accommodate everyone. Also, some testing was being done around that time, and I think they might have been using the short queue for that on occasions, as well as the beta queue. | |
ID: 30296 | Rating: 0 | rate: / Reply Quote | |
Sorry, no contest, I'm disabling Short WUs. At least these GIANNIs are seriously wrong-rated as Short and their gain is seriously low. They need to be re-evaluated. I am interested in the goals of GPUG and the science behind it. If I wouldn't - and were only interested in the credits - I would be running DistrRTgen, which "pays" good and like clockwork. I'm also a long-time WCG cruncher. I guess credit and the associated rankings is the vanity-satisfying "fix" we get that keeps us going! :) | |
ID: 30316 | Rating: 0 | rate: / Reply Quote | |
Sorry but I think it would have weighed an average / high among the series GTX5xx GTX6xx and not everyone has the GTX680 or TITAN, GTX780 or soon. Well.. giving the expected run time for the fastest cards is very different from expecting everyone to have the fastest card. As cards get faster GPU-Grid has to adjust the WU durations in order not to overwhelm the server. You can argue that you want shorter WUs or a different time estimate (your average.. which would require more work to calculate), but don't blame them for sticking to their word. [I think the current Giannis are too long, too.. but that's not a fundamental issue and could easily be fixed, at least when the next WUs are submitted] MrS ____________ Scanning for our furry friends since Jan 2002 | |
ID: 30320 | Rating: 0 | rate: / Reply Quote | |
@Vagelis Hey, a fellow Greek! :D Χαίρομαι που βλέπω και Έλληνες στο πρότζεκτ μας! Ο πρώτος είσαι που έχω δεί ως τώρα. Ευχαριστούμε πολύ για την συνεισφορά! | |
ID: 30325 | Rating: 0 | rate: / Reply Quote | |
@Vagelis Hey, a fellow Greek! :D Χαίρομαι που βλέπω και Έλληνες στο πρότζεκτ μας! Ο πρώτος είσαι που έχω δεί ως τώρα. Ευχαριστούμε πολύ για την συνεισφορά! Γεια σου φίλε Stefan :) I'm glad to be a part of GPUG! Let's hope we'll see more Greeks joining! | |
ID: 30349 | Rating: 0 | rate: / Reply Quote | |
Welcome Vagelis!! | |
ID: 30358 | Rating: 0 | rate: / Reply Quote | |
That's weird, the numbers and operators are missing between the greek letters in your formulas.. ;) | |
ID: 30381 | Rating: 0 | rate: / Reply Quote | |
Welcome Vagelis!! Thanks! :) That's weird, the numbers and operators are missing between the greek letters in your formulas.. ;) :) | |
ID: 30424 | Rating: 0 | rate: / Reply Quote | |
My concern is not the credit, but the deadline. | |
ID: 30436 | Rating: 0 | rate: / Reply Quote | |
WAOUH. | |
ID: 30440 | Rating: 0 | rate: / Reply Quote | |
Hello: A card that does not allow complete a task (short or long) in GPUGRID on a GPU 24H is not suitable for this project, as designed, it's that simple. Greetings. | |
ID: 30442 | Rating: 0 | rate: / Reply Quote | |
WAOUH. You seem to be using two laptops. While their GPUs may be powerful enough for general laptop use and gaming, even for some BOINC GPU projects, unfortunately they are not suitable for GPUGRID. I had a GT 440, close in specs with one of your laptop cards, and it only managed to complete work within the deadlines, forget bonuses! I upgraded to a GTX 650TI, which manages to crunch the longest WUs in just under 24h. A sad fact perhaps, but GPUGRID seems to be a demanding, high-maintenance project: not only does it need powerful GPUs, you also have to keep an eye on what WUs you get, how they progress, abort them quickly (so somebody else gets them quickly) if you spot something going wrong, etc. To be honest, I am enjoying this! At least for the time being. And of course, I didn't have a problem to upgrade my GPU to accommodate the project's crunching appetite! That may not be the case with everybody of course and that's perfectly fine! As long as you wish to contribute with number crunching, there are many projects out there that would appreciate your contribution! | |
ID: 30446 | Rating: 0 | rate: / Reply Quote | |
Usual GPUGRID "short tasks" last around 24 hours on my 2 fastest hometoys. I'm not competing for bonuses, so I tried to share their limited GPU resources between 3 BOINC projects at 100-100-100, and it worked. | |
ID: 30459 | Rating: 0 | rate: / Reply Quote | |
While I agree that those Giannis are too long for the short queue, you should be aware of how GPU-Grid works: WUs are generated based on the results of returning WUs. They can launch parameter sweeps etc. in parallel, but at some point they need entire strings of WUs finished to evaluate the results and decide what's next run. Simply extending the deadline would make the results take longer to be returned and hence slow the project down. Even if overall throughput was increased because more slower GPUs would participate. | |
ID: 30498 | Rating: 0 | rate: / Reply Quote | |
Message boards : Number crunching : Gianni is not short ?!